AI Insights · Timothy · June 2024
Top 5 Shopping Games on Android in Europe Q2 2024
In Q2 2024, the top 5 shopping games on Android in Europe showed dynamic trends in downloads, revenue, and active user metrics. Insights from Sensor Tower reveal the performance of these popular apps.
The second quarter of 2024 saw notable performances among the top 5 shopping games on the Android platform in Europe. Here's a closer look at the trends in downloads, revenue, and weekly active users for these leading apps.
Supermarket Manager Simulator from Digital Melody Games, launched at the end of March, experienced an initial surge in downloads, peaking at approximately 263K in the first week of April. This number gradually declined to about 77K by the end of June. Revenue for the app saw a high of around $14K in mid-April, but it steadily decreased to approximately $2.7K by the end of June. Weekly active users followed a similar trend, starting at 325K in early April and dipping to around 272K by the end of the quarter.
Manage Supermarket Simulator by Zego Studio, which debuted in late May, showed impressive growth. Downloads skyrocketed from roughly 276K in its launch week to over 1.1M by the last week of June. The app's revenue also increased significantly, starting at about $1K and reaching nearly $9.9K by the end of the quarter. Weekly active users mirrored this growth, escalating from 123K in its first week to approximately 1.67M by the end of June.
My Mini Mart from Supersonic Studios LTD demonstrated steady performance this quarter. Downloads began at 31K and gradually rose to around 41K by the end of June. Revenue remained relatively stable, fluctuating around $700-$800 throughout the quarter. Weekly active users saw slight variations, starting at 152K and settling at about 148K by the end of the period.
Idle Supermarket Tycoon-Shop by Codigames saw a more modest performance. Downloads hovered around 18K at the beginning of April, decreasing to about 9.6K by the end of June. Revenue followed a downward trend, starting at $786 and dropping to $569 by the end of the quarter. Weekly active users also declined, beginning at 49.8K and decreasing to approximately 31.8K.
Supermarket Mania Journey from G5 Entertainment saw a gradual decline in its metrics. Downloads started at 4.7K in early April and decreased to around 2.7K by the end of June. Revenue showed a similar trend, starting at $641 and ending at $498. Weekly active users began at 6.7K and fell to roughly 4.7K by the end of the quarter.
These insights, sourced from Sensor Tower, provide a snapshot of the dynamic trends in the shopping games category on Android in Europe for Q2 2024. For more detailed analysis and insights, visit Sensor Tower.